![]() ![]() Prospective reviewers and publishers should approach the Reviews Editor or the VR & Arts Reviews Editor respectively.Ĭontributions are invited from all fields of game studies research, design and development. Prospective guest editors are invited to approach the Associate Editors with a proposal for a themed issue or series. ![]() It features long articles, short papers, essays, interviews and critical reviews of relevant new publications, video games, virtual environments and digital art. JGVW aims at researchers and professionals working in and researching creative media, and seeks to document, harmonize, juxtapose and critically evaluate the diverse media landscape. The Journal of Gaming & Virtual Worlds ( JGVW) is a peer-reviewed international journal that focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic, pedagogical and professional approaches to the study of electronic games across platforms and genres, as well as ludic and serious online environments such as massively multiplayer online role-playing games and Second Life™. All articles submitted should be original work and must not be under consideration by other publications.
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